Alumni

These are some of our lab alumni that got their start here and have gone off to do great things elsewhere!

  • Richard Russo

    Richard Russo

    Microsoft

    After working on some virtual reality research, Richard left the lab and went to work at the Navy doing simulation work.  After graduation, he took a position at Microsoft.

  • William (Chad) Holden

    William (Chad) Holden

    Lockheed Martin

    Chad focused on user interface work for the lab's projects.  After graduation, he took a position at Lockheed Martin, before moving onto Booz Allen Hamilton and then back to Lockheed Martin.

  • Luke Napodano

    Luke Napodano

    Attorney

    Luke worked on some of the lab's early after action review work.  After he graduated, he went onto Law School and is now an attorney.

  • Carlos Rosas-Anderson

    Carlos Rosas-Anderson

    University of Michigan Health System

    Carlos completed some gesture recognition research for the lab.  He left the lab when he graduated with his B.S. degree in computer science.  He eventually returned to UCF to pursue a M.S. degree in biology and is now completing his Ph.D. in digital evolution at Michigan State University.

  • Ryan Wilson

    Ryan Wilson

    Federal Government

    Ryan Wilson advanced our after action review efforts and graduated in 2003.  He is currently with the Federal Government (after completing graduate work at Georgia Tech).

  • Michael Buchoff

    Michael Buchoff

    DiSTI

    Michael worked on a variety of efforts in the lab, including our after action review research.  He graduated with his B.S. and M.S. degrees in computer science.  He worked at CAE for a few years and now works at DSCI.  Anybody that knows Mike knows that this photo is the perfect one to use for him.

  • Duvan Cope

    Duvan Cope

    GameSim

    Duvan performed major early work on our after action review research.  He graduated with his B.S. in computer science in 2005 and then took a position with AVT Simulation.

  • Michael Whiteley

    Michael Whiteley

    Amazon

    Michael worked in the lab on some our team collaboration research with the Army.  After graduating, he took a position at Lockheed Martin.

  • Bryan Kline

    Bryan Kline

    Mystic Tiger Games, LLC

    Bryan performed research in virtual reality, including the early development of our VESS software library.  He graduated with his B.S. degree and now works at DiSTI after a stint at n-Space.

  • David Smith

    David Smith

    Tableau Software

    Dave worked in the lab on our early haptic device development.  After graduation, he took a position at Lockheed Martin, followed by Microsoft.  He now works at Amazon.

  • Shane Reynolds

    Shane Reynolds

    IST

    As part of a team, Shane worked to revamp our avatar and terrain database libraries within the lab.  graduated with his B.A. degree in Digital Media and then joined up full-time with the IST group that works closely with the Army Research Lab.

  • Aaron Garner

    Aaron Garner

    Unknown

    Aaron worked in the lab for just about a year before finishing up his engineering degree and moving onto Emory University to pursue religious studies.

  • Brandon Haber

    Brandon Haber

    Blue Origin

    Brandon worked in the lab for a couple of years on after action review initiatives before starting a Co-op program with NASA.  After graduation he continued to work with NASA.  Upon the cancellation of the Shuttle and Constellation Programs, he moved to Bigelow Aerospace and now is at Blue Origin.

  • Michael Prestia

    Michael Prestia

    Sledgehammer Games

    Michael worked in the lab for about 2 years enhancing our after action review system until he graduated with his B.S. degree in computer science.  He then attended the Florida Interactive Entertainment Academy full-time and worked at EA Sports on the NBA Live franchise.

  • David Adams

    David Adams

    Unknown

    Dave worked in the IRL for a couple of years starting our early efforts into game-based learning before transferring over to IST's ACTIVE Lab. 

  • Dustin Chertoff

    Dustin Chertoff

    Kidaptive, Inc.

    Dustin worked in the lab for a few years pursuing various elements of game-based training research (including the first implementation of GamePAB).  He then worked with another faculty member until he graduated with his Ph.D. in Modeling & Simulation.  He's now at Intelligent Automation, Inc.

  • Crystel Land

    Crystel Land

    Blizzard Entertainment

    Crystel worked with a team to revamp our avatar and terrain database libraries within the lab.  She graduated with her B.A. degree in Digital Media before starting at n-Space.  After stints at DiSTi and Vigil Games, she is now at Retro Studios.

  • Greg Hall

    Greg Hall

    Universal Studios

    Greg worked as part of a team revamping our avatar and terrain database libraries.  He graduated with his B.A. degree in Digital Media and then went to work at Universal Studios on ride conceptualization.

  • Jeremy Elbourn

    Jeremy Elbourn

    Google

    Jeremy worked at the lab for about 2 years completing enhancements to our after action review system before taking an internship at AMD.  He now works at Innovative Data Solutions.

  • Pascal Anglade

    Pascal Anglade

    Unknown

    Pascal worked in the lab for a couple of years on enhancements to our team collaboration efforts before moving out of town for family reasons.

  • Casey Thurston

    Casey Thurston

    Amazon

    Casey worked at the lab as a student originally, left to go to TopCoder, came back for a while and now is at Amazon.

  • Jason Smith

    Jason Smith

    Self-Employed

    Jason Smith worked on a variety of efforts within the lab; perhaps most noteworthy is our early investigations into mobile computing for training.  He graduated with his B.S. in computer science and then went to work at Lockheed Martin, working on a number of visual simulation research projects.

  • Todd Lazarus

    Todd Lazarus

    Unknown

    Todd Lazarus was an Associate in Simulation in the lab.  His main focus was on understanding physiological requirements of virtual environment interactions and how to design plug-in systems to achieve sensory input. cts. He helped to create devices such as the Virtual Environment Stimulus Tool (VEST) that is a one size fits many tetherless haptic garment, the Buddy-Aid Glove (BAG) that generates medical first responder’s tactile feedback, a Blowing Ordorants (BO) system that is a self contained tetherless unit for olfactory cues, the Extremities Multiple Application Trainer(E-MAT) that is a dynamic multi-sensory populated prosthetic for realistic feedback regarding tourniquet application and assessment and the Trauma Assessment Skills Knowledge (TASK) Trainer for cricothroidotomy training.

  • Ross Byers

    Ross Byers

    Google

    Ross worked in the lab on our team collaboration research until shortly after he graduated with his B.S. degree in computer science.  He then took his "dream job" at Paizo Publishing.

  • Jason Daly

    Jason Daly

    Google

    Jason Daly was an Associate in Simulation in the lab from 1996 to 2013. He worked on various projects including virtual reality testbeds, after action review systems and haptic-based trainers.  He was one of the primary developers for the lab's Virtual Environment Software Sandbox (VESS) library.  He now works at Google.

  • Matt Fontaine

    Matt Fontaine

    Unknown

    Matt completed a B.S. degree in computer science (graduating in May 2011) and a M.S. degree in computer science at UCF while with the lab. He now is an instructor in the Department of Computer Science at UCF, and also works as a coach with the UCF Programming Team.

  • Jaime Flores

    Jaime Flores

    Tourico Holidays

    Jaime worked in the lab for a number of years, leaving just in 2014. During his tenure, he supported UAV interface research and HapMed mobile app development. He also kept the lab organized and prepared for the next task!

  • Travis Meade

    Travis Meade

    UCF

    Travis joined the lab in 2013 investigating machine learning and its potential applications to intelligent, adaptive training as well as non-training applications. While here he worked on mathematical models for representing personalities and an application of augmented reality for command posts. He recently completed a Ph.D. in computer science and is now lecturing at UCF.

  • Robert Louden

    Robert Louden

    AVT Sim

    Robert completed a B.S. in Computer Science while he was with the lab. While here, he worked on a number of tasks ranging from AAR research to HapMed haptic trainers to Statistical Models for Personalities.

  • Kevoye Boswell

    Kevoye Boswell

    Unknown

    Kevoye worked in the lab for a couple of years and completed explorations of mobile devices for training. Specifically, he enhanced a media training application and a power distribution training app. He left to move onto full-time work on mobile applications as he neared graduation.

  • Michael Kirsche

    Michael Kirsche

    Johns Hopkins University

    Michael worked in the lab for about a year and focused on tools to support STEM-based competitive learning. He is currently pursuing doctorate work at Johns Hopkins University.